UPDATE - 8/25/2016: Fixed an embarrassing oversight. Missile Aliens no longer can fire missiles while disintegrating, and turrets won't shoot during the screen fade out. They were relatively rare, but can be a frustrating way to end a run. I also replaced error handler art. You won't see it, but I do and it was hideous. I'll post the art on Tumblr.In the year 2XXX, the evil Extroxon Army has been detected on an abandoned planet. They are planning something devious using energy found in mystical crystals. The Galactic Special Weapons and Tactics are sending Lt. Zita Volare to destroy the crystals and neutralize enemies. Space Bunny Zita is an endless fast-paced shoot-em-up. Fight your way through a non-stop hoards of evil aliens in a variety of levels played in a completely random order. No two runs are exactly the same.This game features music by my good friend Cobalt Phoenix. You can find more of his work below.http://pocketband.net/person/C.P.+Dubstinga
Controls:WASD - MoveArrows - ShootRed aliens charge towards you with swords, Green aliens try to shoot you from a distance with homing missiles. You must eliminate the enemies within the stage's time limit. Destroying crystals will extend the timer. Enemies can spawn in at certain points, these areas are marked when a map begins.